Interactive games and experimental projects built with Unity, Blender, and web technologies.
I build games as both a hobby and a way to learn new technologies. From 2D platformers to 3D experiences, each project helps me grow as a developer. I've worked with Unity for game development and Blender for 3D modeling and animation.
Check out my tools page to see some of the game creation utilities I've built for myself — and maybe they'll be useful for you too!
A work-in-progress platformer built in Unity. Still in early development but making good progress on core mechanics.
Lightweight games built with HTML5 Canvas and JavaScript. Quick to load, fun to play.
3D models and environments created in Blender, some exported for use in Unity projects.
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